var ImageManager = Class.create();
ImageManager.prototype = {

	initialize: function(imageid) {
		this.currentimage = imageid;
	},

	selectImage: function(imageid) {
		if (this.currentimage != imageid) {
			Element.hide(this.currentimage);
			Effect.Appear(imageid);
			
			this.currentimage = imageid;
		}
	}
}